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2018 Calendar Contest Winners - posted on 10th Jan 2018 at 11:38 AM
Replies: 1 (Who?), Viewed: 132 times.
Test Subject
Original Poster
#1 Old 12th Jan 2018 at 12:23 PM
Default Problem with texture mapping after resizing a mesh
I am modifying existing EA meshes to suit my wishes I very often resize them, and I have a problem: when I make a face larger/smaller, when I change it's size, the texture in the TSR Workshop has followed, it's drawn out... When I create the UV map in Blender, the size of the modified face is like if it didn't change... I tried some tutorials about texture mapping, but I'm very new in 3d making, so I'd like to know exactly what I have to do to make the texture size normal again (if possible very fast and simple XD).
Basically I think I need to know how to set a texture map, after resizing or creating a mesh. But I don't know much so...

Thanks by advance for your answers!
staff: super moderator
#2 Old 13th Jan 2018 at 4:03 PM
I'm a little confused of what you're saying here, would you be able to include pictures of what's exactly happening?
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